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Advanced [show]


Simon Rayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a grey armored body suit, with a simple black line shooting up and back down, and his gloved hand is found clutching a morningstar. His chestnut hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Simon was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Simon Rayden, Male Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)8 (-1) 17 (+3)5 (-3)
Skills Medicine +5, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has beige fur. Her eyes are likewise amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A powerful brothel owner made her what she is. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Wants to work out more often; and meet up once more with her childhood friend

Ideals: Philantrophist, Athletic. Bonds: Poor, Mentor, Adventurer. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Pelt In the Wind, Female Tabaxi Warrior 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Mugrunden Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears green leather gloves, a green jacket, and tight pants. He keeps his long blue crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently the stress of being a Architect has made it difficult for him to sleep.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Poor, Military. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mugrunden Nemmonis, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 8 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moss agate (9 gp). Banded agate (9 gp). Pink pearl (80 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. His orange fur is lengthy. His eyes are likewise hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Edge never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Flaws: Mundane, Impulsive, Insane. Bonds: Poor, In love. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Edge In Shadow, Male Tabaxi Bard 16
Medium (6'4") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 122 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)9 (-1) 16 (+3)17 (+3)
Skills Persuasion +8, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (500 gp). Old masterpiece painting (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (40 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1800 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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