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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yvonne Cooper, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears a grey costume with the symbols of luck on her torso, and her gloved hand is found clutching a flail. Her brown hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.

History: Born in the south to a Fisher, Yvonne learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered music. She has worked as a Fisher like her father before her.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Lazy. Bonds: Job, Family. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Yvonne Cooper, Female Human Aristocrat 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


Arnold Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting yellow shirt and pants. His clothes are grease stained in places. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Arnold Samuel, Male Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting black shirt and pants. Beneath his clothing is a huge mess of scar tissue. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Greethen grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and doesn't want to be a butcher and was forced into it by his family

Ideals: Persistence. Bonds: Slave, Criminal record, Adventurer, Family. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Warlock 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. Aquamarine (200 gp).


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears light armors faded through time and improper care, and his gloved hand is found clutching a whip. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he feels threatened by others

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Kyle Royston, Male Human Adept 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp.


Social Check DCs

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