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NPC Generator

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Advanced [show]


Argran Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He is bristling with hidden weapons, mostly scythes and spears. His chestnut hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Criminal record, Slave. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Argran Rayden, Male Half-Orc Bard 3
Medium (6'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Godfrey Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is drawn into a tight pony tail with a card scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Stableman.

Motivation: Regain custody of his daughter.

Bonds: Job, Adventurer, Family. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Godfrey Simmons, Male Half-Elf Sorcerer 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. Jasper (70 gp). Jet (110 gp). 1 Minor magic item.


Social Check DCs


Verin Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She is bristling with hidden weapons, mostly crossbows and clubs. Her hair is greying and her face has many wrinkles. She has gleaming, smiling white eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Professionalism, Logical. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Verin Elusive, Female Tiefling Cleric 12
Medium (4'10") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 57 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)19 (+4) 13 (+1)12 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Auran, Celestial, Undercommon, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. He has wavy golden hair. He has gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Soveliss Netyoive, Male Elf Rogue 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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