Vanuath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His auburn hair is braided into rings. His eyes are green and catlike.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Half-Orc compassion; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Disease, Fearful, Racist. Bonds: Poor, Slave, Enemies. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Black pearl (1000 gp). Chrysoprase (40 gp). Coral (40 gp).
Einkil Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his pickaxe always slung over his shoulder. His hair is greying and his face has many wrinkles. His eyes are likewise green.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: Born in the east to a Scribe, Einkil learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Scribe for hire.
Motivation: Many dire rats want him driven away; and wants to open a new tavern
Flaws: Racist, Selfish. Bonds: Job, Nature, Enemies. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (160 gp). Azurite (16 gp). Blue quartz (16 gp). 2 Antitoxin. 7 Acid flasks. 2 Antitoxin. 2 Holy water.
Drusilia Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears violet cloth garments or leather armor. Her red hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Drusilia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Drusilia lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. By chance she met her brother recently and the two have been together since.
Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her son
Flaws: Insane, Depressed. Bonds: Military, Family, Nature. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: Gold music box (2000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (40 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). Silver ewer (100 gp). Finely wrought small gold bracelet (100 gp). Jeweled electrum ring (8000 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myev Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. She has wavy white hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She comes from a rich northern family. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 4 years.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Bonds: Slave, Job, Criminal record, Rich. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 2000 sp.
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