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NPC Generator

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Seed

Advanced [show]


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has wavy white fur. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Addict, Depressed, Fearful. Bonds: Slave, Nature. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Emerald Wind, Male Tabaxi Cleric 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 160 pp.


Social Check DCs


Mreksh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a skull on it. His long bronze crest is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Bonds: Job, Adventurer, Criminal record, Rich. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Mreksh Clethtinthiallor, Male Dragonborn Expert 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Vepar Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her chestnut hair is still thick. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Justice. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Vepar Grief, Female Tiefling Warrior 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. His long black hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has all his life been fascinated with singing.

History: Born in the east to a Stableman, Trym learned a great deal about his father's area of expertise. He worked as a nervous Stableman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Job, Religious. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Vance, Male Human Bard 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 110 gp. 3 Antitoxin.


Social Check DCs

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