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NPC Generator

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Advanced [show]


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is wearing a long, grey cloak. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Geoffrey was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Athletic, Joker, Optimist. Flaws: Insane, Shy. Bonds: Job. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Geoffrey Snowdon, Male Human Monk 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oolah Carlton, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'11", this woman is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Joker. Bonds: Guardian, Poor, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Oolah Carlton, Female Half-Orc Cleric 2
Medium (4'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Murook Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears a deerstalker hat to hide her balding. This blue eyed easterner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the east, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Murook Northcott, Female Half-Orc Cleric 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1200 gp. Amber (100 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She has done her best to style her white hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Dariff lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Family, Religious. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Dariff Daraln, Female Dwarf Ranger 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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