Right-Handed Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear pastel clothing when he does not wear armor. His fur is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Right-Handed has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Logical. Flaws: Addict, Antagonistic, Disease, Secretive. Bonds: Has a crush. Occupation: Shepherd
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
Possessions: 1000 gp. Freshwater pearl (11 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Black star sapphire (1500 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Black opal (1500 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caramip Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her blonde hair is lengthy. Her gray eyes peer out from beneath her deerstalker blue hat.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Gifted from a young age, Caramip studied abroad. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 6000 sp. Pink pearl (70 gp). 1 Chain shirt. 1 Full Plate. 1 Half-Plate. 1 Full Plate.
Senteq Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his blonde hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Military, Adventurer. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Wella Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to hide her balding. She has gray eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a ruthless business woman, a trait she acquired from her father.
History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the north
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Slave, Military. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 2000 cp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp). Solid gold idol (900 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

