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NPC Generator

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Advanced [show]


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky brown painted plate armor. Her fur is red and curly. Her green eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Assassin and found it very stressful. She has achieved small success as a Assassin.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Harvest Candle, Female Tabaxi Cleric 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Deep blue spinel (600 gp). Black pearl (600 gp). Hematite (5 gp). Blue quartz (5 gp). Rich purple corundum (1400 gp). Alexandrite (600 gp). Moss agate (5 gp). Rich purple corundum (1400 gp).


Social Check DCs


Arannis Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish, Antagonistic, Racist. Bonds: Rich, Mentor. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Arannis Drover, Male Half-Elf Fighter 8
Medium (5'1") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze, and his gloved hand is found clutching a glaive. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Beloril was born the youngest of three triplets. Through the years after Beloril was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Beloril's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and dwarven compassion

Flaws: Shy, Racist, Antagonistic. Bonds: Rich, Family. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Beloril Deepdelver, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. His copper crest is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Justice. Bonds: Guardian, Criminal record, Religious. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs

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