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Advanced [show]


Fibblestib Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His moppish white hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to unite with his sister

Flaws: Disease. Bonds: Criminal record, Mentor, Job, Family. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Fibblestib Folkor, Male Gnome Warrior 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 15
Hit Points 83 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue coat over a black low-cut shirt, and a small hat upon his head, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Delebean isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. Further he is a bit of a stoner and is frequently out of it.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: In love, Adventurer. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Delebean Wildwander, Male Gnome Warlock 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 1100 gp. Red-brown spinel (80 gp). Black pearl (600 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Azurite (8 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a deerstalker hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Criminal record, Nature. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Othronus, Male Half-Elf Barbarian 7
Medium (5'2") Half-Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Jasper (40 gp). Blue quartz (15 gp). Aquamarine (300 gp). Blue sapphire (800 gp).


Social Check DCs


Shifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel coat over a white low-cut shirt, and a top hat upon his head. His cinnamon fur is lengthy and is close to two feet long. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Shifting was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a detective and was forced into it by his family

Ideals: Athletic. Flaws: Shy. Bonds: Family, Poor, Adventurer. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Shifting Candle, Male Tabaxi Barbarian 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Stealth +6, Survival +7
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Chrysoprase (80 gp). Golden pearl (60 gp). Chrysoberyl (60 gp).


Social Check DCs

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