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NPC Generator

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Advanced [show]


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears bulky grey painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her red hair is kept up in a ponytail inside a Stetson hat. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.

Ideals: Pacifist. Bonds: Slave, Job, Military, Mentor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Bardryn Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp. 1 Climber’s kit.


Social Check DCs


Two Llamas Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor, and she perpetually has her dagger ready. She keeps her long orange fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the east her family was never financially stable. While studying, she fell in love. They married and had a son. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, In love. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Two Llamas Wind, Female Tabaxi Ranger 8
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp.


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His hair is chestnut and curly. His eyes are a pleasant violet.

Personality: Dondon is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: He was born at the edge of vast mountains. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Depressed, Secretive. Bonds: Adventurer, Nature. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Dondon Sunmeadow, Male Halfling Ranger 12
Small (3'2") Halfling, Lawful Good (CR 12)
Armor Class 10
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Deception +4, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Eye agate (16 gp). Amber (60 gp). Moss agate (16 gp). Brown-green garnet (60 gp). Deep blue spinel (700 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, yellow cloak. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Giselle was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Giselle's homeland. Giselle decided to take the middle way and become a bodyguard. She became a Apothecary soon after.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Athletic, Philantrophist, Fighting. Bonds: Job, Immigrant, Family. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Giselle Bohm, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 5000 sp. Fire opal (1500 gp). White opal (1500 gp). Golden yellow topaz (900 gp).


Social Check DCs

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