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Advanced [show]


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Serpent and his spouse have recently divorced.

Motivation: An old rival family wants him found; and he is wracked by social anxiety

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Military, Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Deception +5, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Tiger eye turquoise (4 gp). Star rose quartz (60 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky red painted plate armor. With a patchy chestnut beard and wild chestnut hair. His fierce gray eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Impeccable. Bonds: Poor, Family, Military. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Ombul Jamjar, Male Halfling Aristocrat 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Antinua Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. She has a dull look in her brown eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Herbalist, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: A strong sense of loyalty to Halfling people; and to be a herbalist again

Flaws: Depressed, Impulsive, Racist. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Antinua Ariessus, Female Elf Adept 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 21 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)14 (+2) 16 (+3)10 (+0)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 3000 gp. Silver comb with moonstones (400 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1600 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Lidda Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish golden hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Apothecary, her father struggled to pay the bills. Lidda was born on a far northern forest where she grew up under the tutelage of her father, an expert Locksmith. She left for the north, certain she would find work there.

Motivation: Retire the richest woman in the north; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Artistic, Joker. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Lidda Tallfellow, Female Halfling Aristocrat 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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