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NPC Generator

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Advanced [show]


Sorath Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has a large green mantle and cape that has been intricately interwoven into her blue robe. Her dark red hair is slicked back into a classic pompadour. Her eyes are a pleasant white.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better village for her children.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Joker, Opinionated. Bonds: Rich, Adventurer, Has a crush. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Sorath Suspicion, Female Tiefling Paladin 5
Medium (4'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Insight +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Richard Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with broad hat. He has golden hair. His amber eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Criminal record. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Richard Dayton, Male Human Aristocrat 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Cimer Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Orc compassion; and wishes to resurrect an old love

Ideals: Fighting, Athletic, Justice. Flaws: Racist. Bonds: In love, Poor. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Cimer Bedlam, Male Tiefling Warlock 4
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Impeccable. Flaws: Disease. Bonds: Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 18 (+4)7 (-2)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs

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