Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. She wears a broad hat to cover her moderate length black hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Xanaphia studied abroad. A freak accident while working with her Stableman father left her crippled. She was granted divine powers by her dying brother.
Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Gifted, Logical. Flaws: Disease. Bonds: Slave. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 4 (-3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Tod Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. He has a dull look in his amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Tod's homeland. Tod decided to take the middle way and become a bodyguard. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Tod never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Bonds: In love, Religious, Immigrant. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Azurite (11 gp).
Arjhan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His rusty crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Shy, Insane. Bonds: Rich. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 110 pp. Large well-done wool tapestry (600 gp). Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (300 gp).
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is silver. Her blue eyes dart from person to person to random spaces in the air.
Personality: Mardred speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Mardred was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She became a Sage soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable, Logical. Bonds: Adventurer, Job. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!


