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NPC Generator

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Advanced [show]


Caramip Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue cloak and cross-gartered black stockings. With wild chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Caramip Beren, Female Gnome Adept 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 3100 sp.


Social Check DCs


Melech Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Melech Dignity, Male Tiefling Barbarian 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 51 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills Arcana +5, Athletics +1
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long beige fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Gifted from a young age, Harvest studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Selfish. Bonds: Mentor. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Harvest Of Clay, Male Tabaxi Expert 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)8 (-1) 6 (-2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 100 gp. Sard (40 gp). White pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Koeth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Bricklayer. His white hair is heavily combed to the left. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. Koeth was born on a far northern plains where he grew up under the tutelage of his father, an expert Bricklayer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Fighting, Entrepeneur. Bonds: Job, Poor, Immigrant. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Koeth Fasharash, Male Elf Barbarian 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 700 sp.


Social Check DCs

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