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NPC Generator

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Advanced [show]


Felosial Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She wears a small hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Poor. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Felosial Nailo, Female Half-Elf Bard 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Tree On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears his brown fur up. His eyes are amber and catlike.

Personality: A skeptical and narcissistic man, Tree's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Tree was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Impeccable, Gifted, Persistence. Bonds: Has a crush, Family. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Tree On the Mountaintop, Male Tabaxi Adept 14
Medium (5'4") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 70 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +5, History +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 600 pp. Blue quartz (6 gp). Violet garnet (1300 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a brown suit. His blonde hair is cut short with large spiked bangs in the front. This blue eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Immigrant, Religious, Adventurer, Has a crush. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Gilthur Glanhig, Male Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp. 2 Alchemist’s fire.


Social Check DCs


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered whip and tarnished warhammer as well. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Raymond Tattersall, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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