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NPC Generator

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Advanced [show]


Shamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple blue robe with white stripes complete with hood. She sports a flattop hair cut. Her violet eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Gifted, Logical. Bonds: Adventurer, Has a crush, Job. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Shamil Folkor, Female Gnome Wizard 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 16 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Bloodstone (70 gp). Silver pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy black hair. His eyes are a pleasant brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Barendd was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his brother

Ideals: Fighting, Optimist, Artistic, Gifted. Bonds: Family, Military. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Barendd Strongheart, Male Dwarf Commoner 10
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 72 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)15 (+2) 17 (+3)8 (-1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 270 pp. Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1100 gp). Solid gold idol (600 gp). Sapphire pendant on gold chain (1000 gp). Solid gold idol (600 gp).


Social Check DCs


Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his rusty crest in a pixie cut. His gold eyes peer out from beneath his top black hat.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Farmer, but he was a colossal failure. He then took over the family business and is one of the better Mason for hire.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Flaws: Impulsive, Insomniac. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Mugrunden Hshhsstoroth, Male Dragonborn Commoner 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Flame Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. She carries with her a set of nunchakus on her belt, each one with a amethyst on the hilt. She wears her brown fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Flame studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Athletic, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Flame Fang, Female Tabaxi Barbarian 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +7, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +6

Possessions: Blue star sapphire (800 gp). Lapis lazuli (5 gp). Jasper (40 gp). Alexandrite (300 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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