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NPC Generator

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Advanced [show]


Kilvar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: Born to a Seamstress, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has never given up on his painting dream.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Poor. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Kilvar Glanhig, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)18 (+4) 14 (+2)7 (-2)
Skills Athletics +5, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +6

Possessions: 30 gp.


Social Check DCs


Gynnie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, red, dusty cloak. Her white hair is smooth and relatively long. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Mentor, Criminal record. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Gynnie Quickstep, Female Halfling Monk 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)17 (+3) 9 (-1)14 (+2)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Abyssal, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimurt is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Immigrant, Criminal record. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Frug Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting tan shirt and pants. He has a brown handlebar mustache and slicked back brown hair. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He has all his life been fascinated with dancing.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frug. He has since lost track of the people in his past.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Criminal record, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Frug Quillsharpener, Male Gnome Commoner 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)15 (+2) 14 (+2)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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