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NPC Generator

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Advanced [show]


Merla Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is cut short. Her eyes are green and she is always smoking a pipe.

Personality: Merla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Merla is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered west to less war torn lands. By chance she met her brother recently and the two have been together since.

Motivation: She has money and likes to spend it; and wants to raise her children well

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Family. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Merla Goodearth, Female Halfling Aristocrat 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Resh Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white costume with the symbols of luck on his torso. His long red hair reaches down to his waist. His eyes are a pleasant blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Resh was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Joker, Persistence, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Resh Dalton, Male Half-Orc Expert 14
Medium (6'0") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 105 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Black opal (1400 gp). Blue-white diamond (7000 gp). Rock crystal (70 gp). Rock crystal (70 gp). Black pearl (800 gp). Malachite (12 gp). Jade (130 gp). Obsidian (12 gp). Azurite (12 gp). Hematite (12 gp). Brown diamond (7000 gp). White opal (1400 gp). Star rose quartz (70 gp). Eye agate (12 gp). 1 Medium magic item.


Social Check DCs


Raam Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear black clothing when he does not wear armor. His hair is cut close to his head. His silver eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Logical. Flaws: Cynical, Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raam Instinct, Male Tiefling Barbarian 7
Medium (6'3") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)11 (+0) 8 (-1)17 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Tiger eye turquoise (5 gp). Chrysoprase (70 gp).


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is silver and curly. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Rich, Slave. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Orsik Daraln, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 19 (+4)8 (-1) 14 (+2)12 (+1)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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