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NPC Generator

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Advanced [show]


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he has a crush on the local armorer

Ideals: Philantrophist, Persistence. Bonds: Nature, Criminal record, Has a crush. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Erky Daergel, Male Gnome Wizard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Ghaliver Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple red robe with grey stripes complete with hood. His tied-back hair is brown. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Ghaliver Deephollow, Male Halfling Rogue 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Auran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. Amethyst (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nimble Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She keeps her gray fur in a flapper bob. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a minor phobia of water and hates getting wet.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by goblins. Nimble was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud; and many goblins want her driven away

Flaws: Mundane, Fearful. Bonds: Religious, Enemies. Occupation: Healer

Voice: Stutters

Attributes [hide]

Nimble Of Shadows, Female Tabaxi Monk 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 9 (-1)5 (-3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: Azurite (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is greying and his face has many wrinkles. His yellow eyes are slightly larger than normal.

Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Art was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Extrovert. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Art In the Wind, Male Tabaxi Rogue 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp. Brown-green garnet (140 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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