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NPC Generator

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Advanced [show]


Ethereal Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He has styled his lavender fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Ethereal studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Ethereal Paws, Male Tabaxi Fighter 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)17 (+3) 16 (+3)7 (-2)
Skills Performance +1, Religion +6
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Giant
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He is physically well-built. His silver crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dadalan is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. Dadalan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to elven people

Ideals: Justice. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Dadalan Akambherylliax, Male Dragonborn Paladin 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Onyx (40 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears baggy blue pantaloons and a white scarf. Her chestnut hair is cut jaggedly and amateurishly. She has gleaming, smiling hazel eyes.

Personality: Calm and collected, she is a well trained Marshal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mara took refuge in the large cave and found the beat up bow and armor she uses now. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Flaws: Secretive. Bonds: Immigrant, Job, Rich, Nature. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Mara Xiloscient, Female Elf Bard 6
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is renowned for her bright tan dresses and hats. She has shaved her head bald. Her violet unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Enidda's first love is herself. Her second love is also herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Locksmith business at a young age. Her mother took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Wants her loneliness to end; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Job, Nature, Has a crush. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Enidda Rofferton, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)15 (+2) 12 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp.


Social Check DCs

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