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NPC Generator

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Advanced [show]


Birel Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her moppish auburn hair is in a traditional bowl cut. Her brown eyes peer out from beneath her deerstalker tan hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born several months after her father was called into army service. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Impulsive. Bonds: Family, Military, Criminal record, Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Birel Amastacia, Female Elf Aristocrat 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs


Alice Marlee, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she very much looks the part of a Stableman. Her long red hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She misses her home and complains about the freezing weather, even in summer.

History: A powerful necromancer made her what she is. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She left for the south, certain she would find work there.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Mentor. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Alice Marlee, Female Human Wizard 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 14
Languages Common, Gnoll, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Azgrom Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.

History: He was born in a small island village. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Debt. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Azgrom Breeden, Male Half-Orc Fighter 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gorga Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a plains tribe. She struck it rich when she found rare goods in large quantities. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is greedy.

Flaws: Depressed. Bonds: Rich, Nature, Has a crush. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Gorga Fawcett, Female Half-Orc Paladin 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 16 (+3)7 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Amber (70 gp). Alexandrite (1300 gp). Coral (70 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs

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