Theren Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His whole body is exceptionally muscular. His red hair is thinning but still full. His eyes are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 3 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To protect his home; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Guardian, Job. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 35 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 400 gp. Aquamarine (1100 gp). Blue quartz (14 gp). Blue quartz (14 gp).
Kildrak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, grey shirt, and white tie, and he perpetually has his hammer ready. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 11000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and chestnut with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has amber eyes and a blue hat with a brown feather.
Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich southern family. His childhood dream was to be a Map Maker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Map Maker again; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Athletic. Bonds: Slave, Rich, Job. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Black velvet mask with numerous citrines (140 gp).
Emmeline Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a violet tunic with grey highlights, and long brown pants that bunch up around her shoes. Her hair, while still mostly white, has prominent grey streaks. She has brown eyes and a violet hat with a grey feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with poetry.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Emmeline and her spouse have recently divorced.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5
Possessions: 800 gp. An abacus with copper, silver and gold markers (160 gp). Solid gold idol (700 gp). Silver comb with moonstones (900 gp).
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