Great Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is muscular with a powerful set of arms. She has done her best to style her cinnamon fur to look like a famous performer. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the south; and expand her business
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Military, Job. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1400 gp. Alexandrite (1500 gp). Blue sapphire (800 gp). Rich purple corundum (800 gp). Fiery yellow corundum (800 gp).
Corkitron Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright auburn hair and a scraggly beard. His eyes are a pleasant green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Corkitron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Slave. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Artisan’s tools.
Travok Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His brown hair is cut short. His hazel eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Optimist, Logical, Fighting. Bonds: Poor, Adventurer, Criminal record. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Citrine (70 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Red-brown spinel (110 gp). Smoky quartz (70 gp). Chalcedony (70 gp).
Tod Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His blonde hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.
Personality: This man loves dancing and to teach people dancing more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic, Logical. Bonds: Immigrant, Adventurer. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Silver chalice with lapis lazuli gems (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


