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NPC Generator

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Advanced [show]


Erias Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a red coat with yellow slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long golden beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small plains village. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his writing dream.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist, Artistic, Gifted. Bonds: Nature, Enemies. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Erias Rumnaheim, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 500 sp.


Social Check DCs


Yurgunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She carries a battered shortspear and tarnished ceremonial dagger as well. She sports golden long hair. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Yurgunn's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Assassin business.

History: She was born to loving parents in a slum to the south. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She has drifted from career to career and currently works as a Assassin.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a merchant again

Ideals: Fighting, Impeccable, Persistence. Bonds: Poor, Job. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Yurgunn Strakeln, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)18 (+4) 8 (-1)13 (+1)
Skills Animal Handling +1, Arcana +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Ignan, Celestial, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 170 gp.


Social Check DCs


Farideh Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear black clothing when she does not wear armor. She has done her best to style her green crest to look like a famous performer. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: She was born in a small plains village. Her first spouse was a Doctor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many goblins want her driven away

Ideals: Disciplined. Flaws: Addict. Bonds: Criminal record, Nature, Family, Enemies. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Farideh Shestendeliath, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 6000 cp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is white and very short. He has several tiny emerald earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family When Raam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Cynical, Impulsive. Bonds: Rich, Criminal record, Military. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Raam Ennui, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1200 gp. Jasper (40 gp). Azurite (7 gp). Deep green spinel (140 gp). Moss agate (7 gp). White pearl (140 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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