Cimer Joy, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Mercenary does. He is muscular with a powerful set of arms. His long black hair is drawn into a two foot long braid. His white eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.
History: Cimer was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business.
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Jade Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel, dusty cloak. He sports a flattop fur cut. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Jade lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.
Motivation: Dragonborn compassion; and he's repulsed by the pc
Flaws: Cynical, Impulsive, Antagonistic, Racist. Bonds: Family. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 94 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Halfling, Elven
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +7
Possessions: 8000 gp. Jacinth (3000 gp). Peridot (70 gp). Malachite (7 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Blue-white diamond (3000 gp). Eye agate (7 gp). Sardonyx (70 gp). Black star sapphire (1200 gp). Silver pearl (70 gp). Onyx (70 gp). Chalcedony (70 gp). Chalcedony (70 gp). Chalcedony (70 gp). Chrysoberyl (70 gp). Hematite (7 gp). Pink pearl (70 gp). Tourmaline (70 gp). 1 Major magic item.
Oskar Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane, Addict. Bonds: Rich, Criminal record. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 84 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial, Auran
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 gp. Star rose quartz (70 gp). Deep blue spinel (700 gp). Jade (160 gp). Chrysoprase (70 gp). Banded agate (14 gp). Golden pearl (160 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grai Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is renowned for her bright black dresses and hats, and sports empty pouches on her belt. Her hair is short and blonde. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of a Healer, who enjoyed hunting, Grai was taken on many hunting expeditions. She helped her mother out around the business and became quite the natural. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor
Ideals: Athletic. Bonds: In love, Nature, Job, Enemies. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
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