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NPC Generator

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Advanced [show]


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and green pants. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her orange fur is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Stylist, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Gifted. Flaws: Greedy. Bonds: Enemies, Poor, Job. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Windy In the Wind, Female Tabaxi Expert 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Delre Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. Beneath her clothing is a huge mess of scar tissue. Her hair is short and silver. Her eyes are hazel.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Delre grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and money/treasure

Ideals: Professionalism. Flaws: Addict. Bonds: Slave, Adventurer, Rich. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Delre Deepdelver, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 16 (+3)5 (-3)
Skills Perception +5, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp.


Social Check DCs


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Shepherd uniform. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Shepherd. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Shepherd.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Addict. Bonds: Job, Poor, Mentor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Paladin 14
Small (3'1") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. A silver and pearl hairclip (30 gp). Cloth of gold vestments (40 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Erdan Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. He has worked as a Tailor like his mother before him.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Has a crush. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Erdan Gentry, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs

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