Gynk Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman wears bulky white painted plate armor. Her clothes are grease stained in places. Her white hair is well kept. Her blue eyes dart from person to person.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her father. Gynk was born on a far northern mountains where she grew up under the tutelage of her father, an expert Apothecary. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many red ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He keeps his long auburn hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Miller profession.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anverth's father didn't care for him much, and the feeling was mutual. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6
Possessions: 1400 gp. Freshwater pearl (12 gp). Black pearl (900 gp). Chrysoberyl (40 gp).
Three On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. Her fur is greying and her face has many wrinkles. She has several tiny ruby earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 14)
Armor Class 10
Hit Points 119 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +5
Possessions: 6000 gp. Large well-done wool tapestry (500 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold dragon comb with red garnet eye (1700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1100 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.
Tenena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair, when down, is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She now owns her own business.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and expand her business
Flaws: Addict, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Spyglass. 1 Magnifying glass. 1 Silk rope.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

