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NPC Generator

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Advanced [show]


Marbas Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates drow. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Professionalism. Flaws: Insomniac, Disease, PTSD. Bonds: Poor, Enemies. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Marbas Sorrow, Male Tiefling Paladin 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1500 gp.


Social Check DCs


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a broad hat to hide his balding. His green eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Godfrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: In love, Mentor. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Godfrey Kenley, Male Human Monk 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Bolhild Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. Her hair, while still mostly auburn, has prominent grey streaks. Her gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Bolhild embodies much of what other species detest in the Dwarves. She believes the world needs to unite to get rid of goblins once and for all.

History: She comes from a rich western family. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Bolhild and her spouse have recently divorced.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants revenge against goblins

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Enemies, Rich. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Bolhild Caebrek, Female Dwarf Adept 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 10000 cp.


Social Check DCs


Azaki Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born several months after his father was called into army service. When Azaki reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Azaki Woods, Male Half-Elf Ranger 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs

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