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NPC Generator

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Advanced [show]


Valanthe Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With bright auburn hair. Her hazel eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the south to a Actor, Valanthe learned a great deal about her mother's area of expertise. A freak accident while working with her Fortune-teller mother left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.

Motivation: Many drow want her driven away; and expand her business

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Has a crush, Enemies. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valanthe Fasharash, Female Half-Elf Sorcerer 8
Medium (4'10") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp. Blue star sapphire (1300 gp). Banded agate (14 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He keeps his long dark red hair kept up in a rat tail. His white eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Marbas took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Shy, Disease, Fearful. Bonds: Nature. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Marbas Vice, Male Tiefling Cleric 4
Medium (5'9") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)19 (+4)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Georgina High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears red cloth garments or leather armor. She carries with her a set of falchions on her belt, each one with a emerald on the hilt. She has wavy red hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Georgina was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Georgina's father didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Server. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and to settle down with her crush

Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Has a crush. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Georgina High-hill, Female Halfling Fighter 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Huru Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Healer. She is physically well-built. She has a long brown ponytail with little hanging trinkets. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Elven culture. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Healer.

Motivation: To be a Marshal again.

Ideals: Philantrophist. Flaws: Addict, Racist, Disease. Bonds: Poor, Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Huru Atterton, Female Half-Orc Monk 3
Medium (5'2") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp. Amethyst (60 gp). Black star sapphire (800 gp). Tiger eye turquoise (12 gp). 3 Tanglefoot bags. 1 Antitoxin.


Social Check DCs

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