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NPC Generator

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Advanced [show]


Henry Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a sickle. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal singing training, and achieved minor success. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Artistic, Impeccable. Flaws: Terse. Bonds: Religious, Job. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Henry Bentham, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)15 (+2) 8 (-1)8 (-1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 800 gp. Rhodochrosite (9 gp). Moss agate (9 gp). Alexandrite (300 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Quarethon Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely black suit with brown socks and a vest with buckled shoes. He keeps his long gold crest kept up in a rat tail. He has a dull look in his red eyes.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Insane, Selfish, Secretive. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Quarethon Sumnarghthrysh, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cora Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her hair is chestnut and very short. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Flaws: Greedy. Bonds: Criminal record, Rich, Immigrant. Occupation: Servant

Voice: German accent

Attributes [hide]

Cora Brushgather, Female Halfling Wizard 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Daar Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is dressed in a clean green cloak covering her clean studded leather. Her clothes are grease stained in places. She has dyed her greying green crest a little too much giving a sharp green color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of northern immigrants she idolized her father. A freak accident while working with her Dilettante father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Shy, Disease. Bonds: Poor, Immigrant, Religious. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Daar Ghaallixirn, Female Dragonborn Fighter 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs

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