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Advanced [show]


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a pastel and green robe with the hood down. She has dyed her greying red fur a little too much giving a sharp red color. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with poetry.

History: Trail was born in the west. At a young age she loved to build and create. When Trail reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable, Artistic, Persistence. Bonds: Military. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Trail In the Wind, Female Tabaxi Ranger 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Azurite (13 gp).


Social Check DCs


Tenena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her lance ready. Her white hair is thinning but still full. She has a tattooed face.

Personality: She dislikes all the random violence that takes place in the west. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Tenena and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Fighting, Pacifist. Flaws: Antagonistic, PTSD. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Tenena Tarkelby, Female Gnome Adept 9
Small (3'0") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 180 pp. Deep green spinel (40 gp). Jasper (40 gp). Chrysoprase (40 gp). Black opal (900 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up. His brown eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Crown-heir; and he wants to get laid

Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Has a crush. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Immeral Gracey, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Deep blue spinel (200 gp). Amethyst (160 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear white pants and tee shirts. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Athletic, Philantrophist, Fighting. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Stannor Tealeaf, Male Halfling Barbarian 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)16 (+3) 12 (+1)16 (+3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. Chrysoberyl (140 gp).


Social Check DCs

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