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NPC Generator

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Advanced [show]


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. With a patchy silver beard and wild silver hair. He has gleaming, smiling gray eyes.

Personality: Overbrimming with self-confidence, Gerbo isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of western immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Gerbo Musgraben, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)17 (+3) 16 (+3)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Auran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 500 gp. 1 Disguise kit. 1 Good lock.


Social Check DCs


Eloise Rutland, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean brown cloak covering her clean studded leather. Her chestnut hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Eloise abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and meet up once more with her childhood friend

Ideals: Joker, Gifted. Bonds: Adventurer, Has a crush, Criminal record. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Eloise Rutland, Female Human Sorcerer 3
Medium (4'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Miller. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Osco is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Butcher again.

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Job, Religious. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Osco Nimblefingers, Male Halfling Sorcerer 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 18 (+4)8 (-1) 15 (+2)4 (-3)
Skills History +2, Intimidation +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Krimmon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: When he was but 4 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Entrepeneur, Persistence. Bonds: Poor, Adventurer, Immigrant. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Krimmon Smoothhands, Male Halfling Expert 5
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Amber (70 gp). Azurite (5 gp).


Social Check DCs

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