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NPC Generator

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Advanced [show]


Helen Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has styled her auburn hair well, parting it to the left. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Helen was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted divine powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and regain custody of her son

Ideals: Gifted, Justice. Bonds: Family, Military. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Helen Hadleigh, Female Human Monk 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his beige fur in a flapper bob. He has amber eyes.

Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Flask Candle, Male Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 7 (-2)16 (+3)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Adrie Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a large violet jacket. Her skin is fair and her fingers are delicate and long. Her silver hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with finding treasure.

History: She is a Doppelganger in disguise. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is greedy; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Adrie Qualanthri, Female Half-Elf Warrior 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Ghaliver Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ghaliver Hilltopple, Male Halfling Adept 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 34 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)15 (+2) 11 (+0)14 (+2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 400 gp. White pearl (90 gp). Citrine (60 gp). Jasper (60 gp). Obsidian (10 gp). Peridot (60 gp). Lapis lazuli (10 gp). Sard (60 gp). Banded agate (10 gp). Rose (60 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs

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