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NPC Generator

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Advanced [show]


Ootah Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is styled in orderly dreadlocks. She has several tiny jet earrings on each ear.

Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast mountains. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Insane, Secretive. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Ootah Sherwood, Female Half-Orc Wizard 17
Medium (6'0") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 5 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)7 (-2) 14 (+2)9 (-1)
Skills Athletics +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Moss agate (12 gp). Malachite (12 gp). Blue quartz (12 gp). Jet (50 gp). Moss agate (12 gp). Jacinth (2000 gp). Chrysoprase (70 gp). Lapis lazuli (12 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (12 gp). White pearl (50 gp). Obsidian (12 gp). Deep blue spinel (700 gp). Coral (50 gp). Obsidian (12 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Aquamarine (700 gp). Silver pearl (50 gp). Bloodstone (70 gp). Golden yellow topaz (700 gp). Pink pearl (50 gp). Alexandrite (700 gp). White pearl (50 gp). Rock crystal (70 gp). Peridot (70 gp).


Social Check DCs


Arumawann Beren, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: Born to a pair of adventurers, Arumawann grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Persistence, Artistic. Bonds: Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Arumawann Beren, Male Gnome Bard 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Armara Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light green in addition to tight pants. Her white hair is still thick. Her white unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Armara took refuge in the large cave and found the beat up nunchaku and armor she uses now. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Nature, Criminal record, Rich. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Armara Integrity, Female Tiefling Druid 5
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Rhodochrosite (14 gp).


Social Check DCs


Synthrin Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting green shirt and pants, and carries scythes. Her blue crest is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the east, but her parents moved at a very young age to the south. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Logical, Gifted. Bonds: Immigrant. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Synthrin Mystan, Female Dragonborn Expert 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1200 gp. Lapis lazuli (4 gp). Eye agate (4 gp). Carnelian (80 gp). Tourmaline (120 gp). Jasper (80 gp). Carnelian (80 gp).


Social Check DCs

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