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Advanced [show]


Dûsh Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears white cloth garments or leather armor. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Dûsh Oakes, Male Half-Orc Warlock 17
Medium (6'0") Half-Orc, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 106 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 700 pp. Carnelian (40 gp). Rock crystal (40 gp). Tiger eye turquoise (4 gp). Amethyst (60 gp). Star rose quartz (40 gp). Malachite (4 gp). Emerald (400 gp). Deep blue spinel (600 gp). Tiger eye turquoise (4 gp). Deep blue spinel (600 gp). Chrysoprase (40 gp). Rose (40 gp). Golden yellow topaz (600 gp). Moonstone (40 gp). White opal (400 gp). Black pearl (600 gp). Obsidian (4 gp). Zircon (40 gp). Deep green spinel (60 gp). Moss agate (4 gp). Pink pearl (60 gp). Sard (40 gp). Deep blue spinel (600 gp). Obsidian (4 gp). Violet garnet (600 gp). Sard (40 gp). Red-brown spinel (60 gp). Black star sapphire (400 gp). Iolite (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eloise Staurheim, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is lengthy. She has gleaming, smiling brown eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Eloise was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Wants to open a new tavern; and she has a crush on the local crown-heir

Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Eloise Staurheim, Female Human Paladin 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Abalaba Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has wavy white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Armorer business at a young age. A gifted student she started as a Barber, but she got bored and became a Armorer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Job. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Abalaba Fapplestamp, Female Gnome Adept 10
Small (3'3") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills History +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic, Orc
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He wears his gray fur up. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Seven is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Adventurer, Seven learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Adventurer like his father before him.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Fighting, Optimist. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Seven Grass, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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