Quarion Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He has the majority of his body covered in plate. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Criminal record, Rich, Adventurer. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Tourmaline (80 gp). Star rose quartz (40 gp). 1 Simple lock. 1 Crowbar. 1 Healer’s kit.
Ielenia Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. She keeps her long auburn hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.
Personality: She can speak with the recently deceased. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised by priests from a young age. Her martial abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Ideals: Gifted, Philantrophist. Bonds: Rich, Religious, Mentor. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp. 1 Half-Plate.
Vistra Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western woman wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She has done her best to style her chestnut hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Joker. Flaws: Insomniac, Disease. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
Possessions: 400 gp. Obsidian (9 gp). 1 Minor magic item.
Ar-Karo Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his glaive. He has a blonde handlebar mustache and slicked back blonde hair. His fierce violet eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Ar-Karo hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ar-Karo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world
Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Criminal record. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 76 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
Possessions: 900 pp. Tourmaline (100 gp). Black pearl (1200 gp). Black pearl (1200 gp). Obsidian (12 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

