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NPC Generator

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Lvl.
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Seed

Advanced [show]


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His tied-back hair is auburn. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north to a Barkeep, Joser learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He became a Barkeep soon after.

Motivation: To find somewhere to settle down; and marry his sister to traveling adventurers

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Job, Family. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Joser High-hill, Male Halfling Fighter 8
Small (3'3") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan cloak and cross-gartered brown stockings. His hair is auburn and curly. His violet unseeing eyes seem to look past you.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Apothecary mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Rich. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Wobbles Gobblefirn, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Roland Graham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His white hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He has worked as a Junk Dealer like his mother before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease, Addict. Bonds: Poor, Immigrant, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Roland Graham, Male Human Druid 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, grey, dusty cloak. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has achieved small success as a Bather.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Disciplined. Flaws: Shy, Depressed. Bonds: Poor, Immigrant, Job. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Morkral Trueblood, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)9 (-1) 15 (+2)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. Freshwater pearl (4 gp). 1 Half-Plate.


Social Check DCs

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