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NPC Generator

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Advanced [show]


Hobart Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His golden hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. When Hobart reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Rich, Military. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Hobart Shadowquick, Male Halfling Aristocrat 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Marastyr Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is slicked back into a classic pompadour. Her fierce gray eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marastyr took refuge in the old dungeon and found the beat up dagger and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Expand her business; and sabotage a competitor

Ideals: Joker. Bonds: Poor, Nature, Immigrant, Job. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Marastyr Steelfist, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp.


Social Check DCs


Xanaphia Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, blue cloak. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are likewise brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Someone believes her a fraud; and a deep hatred of drow

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Rich, Immigrant, Enemies. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Xanaphia Ariessus, Female Elf Rogue 8
Medium (4'7") Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 300 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Hematite (5 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Ruloth Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on her belt. She keeps her long white crest kept up in a rat tail. She has a tattooed face.

Personality: She is overprotective of those who hire her services. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: She wants to get laid; and she is greedy

Ideals: Logical, Entrepeneur. Bonds: Guardian, Rich, Has a crush. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Ruloth Lhamboldennish, Female Dragonborn Fighter 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)8 (-1) 14 (+2)18 (+4)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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