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NPC Generator

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Advanced [show]


Edge On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. She keeps her orange fur in a flapper bob. She has gleaming, smiling yellow eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a slaver, Edge was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In the meantime she has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Slave, Mentor, Religious. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Edge On the Mountaintop, Female Tabaxi Adept 8
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Obsidian (7 gp). Aquamarine (300 gp). Lapis lazuli (7 gp). Citrine (50 gp).


Social Check DCs


Fenriz Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He tends to wear a large green jacket, and his gloved hand is found clutching a greataxe. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is a Hag in disguise. He was an apprentice working in his father's forge. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and gnomish compassion

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Fenriz Vigil, Male Tiefling Ranger 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +6, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Trym Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears just a white suit. She wears her brown hair up in a very large beehive style do. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Trym enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west to a Fletcher, Trym learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Flaws: Secretive, Hedonist. Bonds: Job, Rich, Criminal record. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Trym Littlefoot, Female Halfling Wizard 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)14 (+2) 14 (+2)6 (-2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1000 sp.


Social Check DCs


Hrathy Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of her god on her torso. She carries with her a set of whips, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a great chef.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Hrathy Tindall, Female Half-Orc Monk 8
Medium (5'5") Half-Orc, Neutral Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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