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NPC Generator

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Advanced [show]


Gennal Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His silver hair is lengthy. He wears large thick round spectacles.

Personality: Gennal wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Carpenter and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Optimist, Philantrophist. Bonds: Rich, Job. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Gennal Cithreth, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue shirt with thin grey vertical stripes and brown pants. He has wavy black hair. He has hazel eyes and a blue hat with a grey feather.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Fighting. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Varis Amakiir, Male Elf Rogue 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 40 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Medicine +6, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Chrysoprase (50 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear brown tank tops with violet skirt. She has dyed her greying black fur a little too much giving a sharp black color. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Silent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west to a Blacksmith, Silent learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Flaws: Hedonist. Bonds: Job, Slave. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Silent Candle, Female Tabaxi Aristocrat 10
Medium (4'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2300 gp. Violet garnet (1300 gp).


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her red fur is kept up in a ponytail inside a feathered hat. Her amber unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Carpenter job and began her own company from there.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Flaws: Disease. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Leaf In the Wind, Female Tabaxi Warrior 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Azurite (6 gp).


Social Check DCs

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