Adran Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is auburn and curly. His violet eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: When he was but 3 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, Adran has worked very hard to control his curse. He struck the Guard job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy, Disease. Bonds: Immigrant, Religious, Job. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp.
Grom Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Grom will drive conversation. He is a great chef.
History: Grom was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Grom was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Grom's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 5000 sp. Gold music box (2000 gp). Sapphire pendant on gold chain (1100 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp).
Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Bookbinder. He sports a flattop fur cut. His eyes are amber and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical, Gifted. Bonds: Adventurer. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 200 gp.
Efferil Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Cartwright like his mother before him.
Motivation: Expand his business.
Ideals: Opinionated. Bonds: Job, Immigrant, Criminal record. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


