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NPC Generator

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Advanced [show]


Ilanis Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair has been sun bleached extensively. Her hazel eyes peer out from beneath her feathered tan hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of illithids once and for all.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Engraver and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Rich, Enemies, Religious, Job. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Ilanis Netyoive, Female Elf Warrior 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Home, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Elizabeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and to end her boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Poor. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Elizabeth Home, Female Human Sorcerer 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a green and pastel handkerchief worn on his left side. He has wavy copper crest. His eyes are red and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zedaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Bonds: Criminal record, Immigrant, Enemies, In love. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Sorcerer 11
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey shirt with thin blue vertical stripes and yellow pants. His long auburn hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: Darrak lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Darrak Aranore, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)13 (+1) 14 (+2)6 (-2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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