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NPC Generator

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Advanced [show]


Bathin Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his greatsword. His hair is short and white. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Greedy, Shy. Bonds: Adventurer. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Bathin Hope, Male Tiefling Monk 5
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Einkil Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. He has a brown handlebar mustache and slicked back brown hair. His brown eyes peer out from beneath his top grey hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Poor, In love, Adventurer. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Einkil Foamtankard, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 16 (+3)13 (+1)
Skills Religion +0, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 pp. 1 Backpack.


Social Check DCs


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. He wears his cinnamon fur down. His amber eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. A freak accident while working with his Junk Dealer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Immigrant, Guardian. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Flame Timber, Male Tabaxi Ranger 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)17 (+3) 12 (+1)7 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Godfrey Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is drawn into a tight pony tail with a card scrunchie. His brown eyes are passionate and lively.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Elven people; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Enemies, Poor. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Tealeaf, Male Half-Elf Cleric 9
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Ignan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 15000 sp. Chrysoprase (70 gp). Amber (70 gp). Red spinel (70 gp). White opal (1200 gp). Hematite (15 gp). Hematite (15 gp). Hematite (15 gp). Violet garnet (1400 gp).


Social Check DCs

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