Roondar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a club on his belt. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and silver. His fierce amber eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roondar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roondar. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To clean up the streets; and to reunite with his old friends
Ideals: Fighting. Bonds: Guardian, Adventurer, Poor, Criminal record. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 19 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Godfrey Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. He sports a long auburn beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Architect profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Insomniac. Bonds: In love, Job, Immigrant, Rich. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Murook Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born at the edge of vast plains. Her father took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is greedy; and to clean up the streets
Ideals: Optimist, Joker. Bonds: Nature, Guardian, Rich. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Unvera Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is greying and her face has many wrinkles. Her gray unseeing eyes seem to look past you.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born at the edge of vast island. Through the years after Unvera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Unvera's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: Marry her brother to traveling adventurers; and she is greedy
Flaws: Disease, Antagonistic. Bonds: Rich, Family, Nature. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 4 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 600 gp. Jet (80 gp). Golden yellow topaz (300 gp). Moonstone (40 gp). Blue quartz (11 gp). Violet garnet (300 gp). Freshwater pearl (11 gp). Moonstone (40 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

