Megren Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a green suit, black shirt, and pastel tie, she is not a threatening figure. Her black crest, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of southern immigrants she idolized her mother. Megren was born on a far southern plains where she grew up under the tutelage of her mother, an expert Hunter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 7
Hit Points 12 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Red-brown spinel (130 gp). 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate.
Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is bronze and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kiirith took refuge in the ruined castle and found the beat up whip and armor he uses now. He left for the west, certain he would find work there.
Motivation: Seeks redemption.
Ideals: Justice. Bonds: Guardian, Criminal record, Immigrant, Nature. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: Alexandrite (800 gp). Red-brown spinel (60 gp).
Lorilla Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of the sun god around her neck, and a shield on her belt. She keeps her long chestnut hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with music.
History: Lorilla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Disciplined, Artistic. Bonds: Poor. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Zâthra Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is heavily combed to the left. He wears a mask on his face.
Personality: Eccentric and domineering, Zâthra will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zâthra took refuge in the old dungeon and found the beat up lance and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Rich, Nature. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 74 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 2000 gp. Gold dragon comb with red garnet eye (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A silver and pearl hairclip (60 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and ruby ring (7000 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A necklace of small pink pearls (6000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

