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NPC Generator

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Advanced [show]


Nalaed Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her blue eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.

History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.

Motivation: Wants to open a new tavern; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Disciplined, Artistic, Philantrophist. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Nalaed Daraln, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)3 (-4) 14 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 300 sp. Chrysoberyl (40 gp).


Social Check DCs


Harvest Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His long yellow fur is drawn into a two foot long braid. His eyes are likewise yellow.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Harvest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Harvest was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: To be a Laborer again; and expand his business

Ideals: Joker, Persistence. Bonds: Military, Job. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Harvest Blossom, Male Tabaxi Ranger 8
Medium (5'9") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)6 (-2)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His brown fur is still thick. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Moon Candle, Male Tabaxi Expert 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Fire opal (1000 gp). Aquamarine (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Emmeline Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Performer

Voice: Stutters

Attributes [hide]

Emmeline Caerdonel, Female Half-Elf Expert 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 16 (+3)8 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Lapis lazuli (6 gp). Amber (160 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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