Anthony Southey, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His auburn hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is a Succubi in disguise. A gifted student he started as a Herbalist, but he got bored and became a Assassin. He has taken up work as a Assassin and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is greedy; and he wants to meet his childhood hero
Flaws: Antagonistic, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Hirrathak Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red crest is knotted and matted. His eyes are gold and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
Possessions: 600 gp. Chrysoprase (80 gp). Malachite (4 gp). Tourmaline (40 gp).
Armara Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. She is bristling with hidden weapons, mostly flails and bows. Her hair is white and curly. She tend to wears goggles to shield her eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Apothecary, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 64 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Onyx (20 gp). Hematite (4 gp). Lapis lazuli (4 gp). Banded agate (4 gp). Sard (20 gp). Golden yellow topaz (1300 gp). Sardonyx (20 gp). Onyx (20 gp). Deep green spinel (120 gp). Moss agate (4 gp). Alexandrite (1300 gp). Freshwater pearl (4 gp). Peridot (20 gp). Black pearl (1300 gp). Carnelian (20 gp). Blue quartz (4 gp). Alexandrite (1300 gp). Zircon (20 gp). Black star sapphire (1600 gp). Sardonyx (20 gp). Hematite (4 gp).
Jade In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black fur is slicked back into a classic pompadour. His green eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: He got into the Locksmith business at a young age. Jade abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted. Bonds: Poor, Job, Adventurer. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 200 gp. Star ruby (500 gp). Chrysoberyl (160 gp). Golden pearl (160 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


