Egelina Hale, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey armored body suit, with a simple green line shooting up and back down. Her auburn hair is smooth and relatively long. Her hazel unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out
Flaws: Disease, Shy, Insane. Bonds: Slave. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. Aquamarine (200 gp).
Millicent Brixton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her moppish white hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.
History: Millicent was raised in a hard working conservative environment. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Job, Rich. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 60000 cp. Aquamarine (200 gp). Jet (120 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Lapis lazuli (15 gp).
Egelina Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She is bristling with hidden weapons, mostly shields and falchions. Her golden hair is lengthy and is close to two feet long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Egelina is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted, Justice. Bonds: Criminal record, Religious, Family. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Hematite (8 gp). Jasper (60 gp). Obsidian (8 gp).
Felosial Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Felosial is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Felosial was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Felosial's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Insomniac, Depressed, Antagonistic. Bonds: Rich. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +6
Possessions: 6000 sp. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

