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NPC Generator

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Advanced [show]


Emma Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Weaver does. She has wavy auburn hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Cook, her mother struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Insane. Bonds: Job, Poor, Criminal record. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Emma Jacobs, Female Half-Elf Barbarian 2
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: Morgran was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted, Persistence, Fighting. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Morgran Dankil, Male Dwarf Adept 8
Medium (4'4") Dwarf, Chaotic Good (CR 8)
Armor Class 7
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 50 pp. Alexandrite (1000 gp). Blue quartz (7 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Einkil's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Adventurer, Poor. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Einkil Thrahak, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 8 Acid flasks.


Social Check DCs


Kansif Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a white tunic with grey highlights, and long blue pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. She has a dull look in her blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable

Ideals: Philantrophist, Optimist. Flaws: Secretive. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: American accent

Attributes [hide]

Kansif Rutland, Female Half-Orc Bard 6
Medium (6'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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