Windy Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel pants and tee shirts. She has a moderate pudge and is not very fit. Her fur is orange and curly. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She struck the Navigator job and began her own company from there.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 91 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 7000 sp. Iolite (40 gp). Sardonyx (40 gp). White opal (800 gp). Fire opal (800 gp).
Smoking Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of magic around her neck, and a dagger on her belt. Her beige fur is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling blue eyes.
Personality: Smoking hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised by priests from a young age. She has had some formal poetry training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Religious, Mentor. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 200 gp. Aquamarine (500 gp). Rose (30 gp). Red-brown spinel (80 gp). Blue quartz (6 gp).
Modean Merit, Male Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of northern immigrants he idolized his mother. Modean was born on a far northern forest where he grew up under the tutelage of his mother, an expert Guard. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Athletic. Bonds: Job, Adventurer, Rich, Immigrant. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 40 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
Possessions: 60 pp. Golden yellow topaz (600 gp). Zircon (40 gp). Moonstone (40 gp). Freshwater pearl (11 gp). Golden pearl (100 gp). Eye agate (11 gp).
Bardryn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear grey clothing when she does not wear armor. Her auburn hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Bardryn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: To prove her worth to the world; and many brigands want her driven away
Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Rich, Enemies. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Banded agate (8 gp). 1 Banded mail.
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